Monday, April 25, 2011

Tranquilizing shot and you!

Tranqing debuffs is a terribly important mechanic for hunters, and knowing what to tranq is key to finding success in both battlegrounds and in the arena.

There are a couple ways to track what sort of things you are able to tranq on a given target. What I've done on my user interface is moved the target frame to slightly below where my character stands on my screen using Xperl, and xperl's integrated enemy buff tracker highlights buffs that are able to be dispelled (seen below). Its not always a great idea to tranq a target to no buffs before you start dpsing them though, because it requires a ton of focus to do it. Instead, try to identify buffs that are very bad for you based on their spell effects, and make an effort to get rid of those instead.
Kind of hard to see, but whatever!

To a certain extent, you can anticipate when these buffs are coming and have the tranq already in the air when the enemy player is getting ready to cast it. For example, vs. ret paladins, if you have them in the middle of a freezing trap and you're building distance between you, he's almost certainly going to cast hand of freedom on himself. Look for the red circle at his feet, or if you're feeling cocky, wait about 2 seconds after the root from your trap has activated, then throw the tranq. The only real way to understand what sort of buffs are mandatory to get rid of is through experience, but as a general guide, damage shields (like priest/mage barriers), enrage effects (druid Savage roar, warrior damage cooldown), and hand of freedom type effects are the ones that need to be gotten rid of as soon as possible.

Of course, in the arena, its a bit of a different ballgame, but keep practicing and you'll figure it out.

Also, MSBT (miks scrolling battle text i think) gives a notification when you successfully dispel something, and theres a shaman purge mod that announces it in chat for what its worth.

Sorry for my absence, but hey, better late than never.

Good luck out there,

Oonoes

Saturday, March 12, 2011

Hunter Tips and Tricks Part 4

'Sup,

So yeah, I have been extremely unmotivated to make a new post recently. I've been very busy with classes recently, and I just transferred servers to have one of my new teammates quit the game. Fun.

Ugh, how do you play this game again? I better go read Part 3 right now to refresh myself! See what I did there?

On with the show, I suppose.

Sunday, February 27, 2011

Aspect Management and YOU!

'Sup,

Well, its been a wild week for me. My spring break started this week, and of course, all of my professors decided to punish us for it by piling on as many papers, midterms, and quizzes as possible. As I write this, I still have to take an online exam, create a 5 minute presentation on the subways of tokyo in japanese, and do about two hours worth of additional homework. I should probably study for an exam coming up in two weeks too, but screw it. Talking about Hunters is definitely more fun than that noise!

With the latest series of hotfixes, you may have noted something interesting. Namely, that Aspect of the Hawk now grants 2000 attack power base, making the talent "One With Nature" even more powerful than its ever been, with 3/3 granting an additional 600 attack power on AotH, which is almost as much as it granted pre-buff!


What does that mean for you? Well, it means that suddenly, Aspect of the Hawk is very attractive for use in the arena, especially for Marks Hunters. The much larger problem is that of Aspect twisting, which is something you'll probably have to get used to very quickly if you want maximize your effectiveness in the arena. Oh boy!

Wednesday, February 23, 2011

First Impressions: Hunter/Ret/Disc

'Sup,

First, I'd like to thank Outdps and some random users on Warcraft Hunters Union for the mentions! I really appreciate it! I write this blog with the hopes that I can help people get better at this class that I love, and feedback like that really makes me feel like I'm making a difference.

And to anyone looking to find some more great information about huntering in general, be sure to check those websites out!

So, yesterday I transferred to Khaz Modan, which is a member of the Vengeance battlegroup. It pains me to admit this, but my old comp, which was Hunter/Enhance/Holy Paladin, seemed to have hit a wall as far as comps go. There are a lot of reasons for this, but long story short, it wouldn't have been possible to get Gladiator as that comp. So after a final day of games for points and tier 2 weapons, we said our tearful goodbyes and broke up the team.

Thanks to the Arenajunkies recruitment tool, I was quickly able to find a Ret Paladin/Disc Priest looking for a Hunter for 3s, and I was pretty excited about it. On paper the comp is extremely strong, with the Ret Paladin able to throw massive off healing to his partners thanks to Selfless Healer, and the crazy CC trains that can be put out on healers thanks to fear/mind control from the priest. I contacted them, hammered out the details, and transferred the next day.

Khaz Modan is a lot like Eonar... except empty.

Saturday, February 19, 2011

Hunter tips and tricks Part THREE: Return of the Hunter

'Sup,

So it turns out that I suddenly got very busy and just haven't had the chance to continue my popular Hunter Tips and Tricks series, but I know some of you are just quivering in anticipation of the next part, so I'll just hop in to it.

PS: We are looking for an Alliance Death Knight for 3s, please have at least 2300 experience. Send me a message in game, or use some of the contact info on the right panel here if you think you qualify. Please include a link to your armory page.

Hunter Tips and Tricks Part One, and Part Two can be found at these links.

Friday, February 11, 2011

Random Hunter Tips and Tricks (Part 2)

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A Ray of Hope

‘Sup,

Well, Blizzard went and launched 4.06, and Hunters are in a fair amount of trouble. Not necessarily because the class is in trouble, but more because these changes are going to take a lot of getting used to.
Quite a bit of getting used to, actually.
My first reaction to the new patch was panic. Our first night with the new patch, my threes team dropped 100 points, and I started to freak out. I hadn’t been so discouraged after finishing a night of games since the expansion launched. But, after a lot of consideration, I’ve realized that this patch dropping is just like the launch of Cataclysm… I could either adapt to the changes and find a way to succeed, or I could roll over and complain about how unfair life is.